01 / Getting started
Move through rooms
Use the full cardinal directions or their abbreviations. North is n and east is e and south is s and west is w. The diagonals use ne and se and sw and nw. Up and down use u and d.
Some routes depend on physical ability or environmental safety. An air room may need flight or another suitable ability. Remaining underwater without a way to breathe is a separate risk.
02 / Getting started
Trolley and taxis
The town trolley is free. board enters it when it stops near you and disembark leaves it at the destination. Taxis use numbered destinations and charge for the ride.
directory all- Find places accessible from streets.
taxi list- List taxi intersections.
taxi <number>- Travel to an available taxi destination.
board- Board the stopped trolley.
disembark- Leave the trolley.
03 / Getting started
Beyond the town
roomlist lists premade destinations outside Gravesend. travel <number> uses the default bus route. Cars and motorcycles and planes use their own travel forms and have passenger and cost rules. Aircraft are needed for overseas travel.
Use follow <person> when travelling with someone and follow self to stop. stall pauses supported travel so a scene can take place during the journey. Read the transport help before assuming a vehicle has unlimited seats.
roomlist- List external travel destinations.
travel <number>- Travel by the default method.
help travel- Read alternatives and passenger rules.
Source notes c5dfe60
Repository edition reviewed 2026-09-19. The running game may differ.